TRAIPSE

Thursday, April 30, 2026

DM tip: write fiction

›
I started writing little scenes about the locations keyed in my hex map and it's transformed my game for the better. The player-facing m...
Thursday, April 16, 2026

1d6 Bounty Hunters

›
Six villains who hunt wanted PCs or whoever the PCs are hunting. Dead or alive, always.  1. Lolelia Rakva  Her skin is a beautiful pastel bl...
Tuesday, March 31, 2026

Work, Shortcuts, and Shortcomings

›
My marble visage wrinkles with an Ozymandian sneer when I read the countless posts advocating the disposal of this rule or that procedure be...
Tuesday, March 17, 2026

MIGHT DICE: New House Rule for Fighters

›
Everyone has a fix for the Fighter. Every OSR game. Every blogger. I have . You have. It's a veritable right of passage. I have tried qu...
1 comment:
Thursday, February 26, 2026

Encounter Motives Over Encounter Activities

›
About month ago I made a Bluesky thread ( follow me ) some people found useful, and I wanted to share it here. This isn't me cannibalizi...
2 comments:
Monday, February 16, 2026

The TICHENORTIME

›
Puttering around the dungeon on its little bowed legs, the TICHENORTIME appears!  A dozen lifelike hands radiate from its circular clock-fac...
Friday, January 23, 2026

Vivid Worlds Will Kill You

›
The question “How do I make a fantasy setting feel real?” is one people never really ever stop grappling with. Especially in games. There is...
4 comments:
›
Home
View web version

Profile

Traipse
MUD in torrents, worms in the mud, in every worm the primal helix of future life. A million years of rain. Then the sun asserts its tyranny, evaporating oceans, fish cast ashore to writhe on bellies, grow limbs, shed scales, grow fur while the earth's crust grinds, cracks, and ejaculates columns of magma. Cities piled on a bedrock of predation, copulation, assassination. Every port a gate of fire through which each must pass who seeks his true and ancient parentage.
View my complete profile
Powered by Blogger.